"The imaginary world has always been the most fun place for me to be." (Clare Forlani)

Imaginary Consequences, November 19–22, 2015, Naish Holiday Village, Christchurch, Dorset

Flight of the Acerbus Terminus

This is a freeform based in Games Workshop's Warhammer 40k setting. Absolutely no knowledge of the setting is needed.

The world of Archeron is doomed. Dissent led to heresy, heresy led to riots, riots led to warfare, and now the heretic troops of Chaos control the ruined spires of once-proud cities.

The heretics cannot be allowed to use Archeron's immense factories to spread their corruption. The Inquisition has given the order. The Imperial Guard cruiser Acerbus Terminus has arrived to bombard the planet into rubble.

Once last shuttle, carrying the planet's surviving administrators and troops, has left the surface. These few survivors will travel on the Acerbus Terminus to safety elsewhere in the Imperium.

But the journey back to the nearest Imperial dock is neither short nor safe. The depths of space hold many dangers for the unwary. And all who were on the planet are suspect. For with Archeron lost to heresy, all that remains is to find someone to blame...

In the grim darkness of the far future, there is only war.

Flight of the Acerbus Terminus is a light-hearted game of intrigue, corruption and survival in a dark future.

Absolutely no knowledge of the Warhammer 40k universe is required.

There will be a short and simple casting questionnaire. Casting hints should be provided well in advance for costume purposes.

Mechanics are minimal. Combat resolution will use the time-honoured "point plastic guns and yell a lot" method.

Author(s):Daniel Taylor, Claire Ryder
Game EMail:taylor DOT df AT gmail DOT com
GM(s):
Hanbury Hampden-Turner    hanbury DOT ht AT zen DOT co DOT uk
Claire "Claire" Ryder    kharachslittlesunbeam AT hotmail DOT co DOT uk
Daniel "Tynam" Taylor    taylor DOT df AT gmail DOT com
Jenni "Jenni" Wildman    jrwildman77 AT gmail DOT com
Lead GM:Daniel Taylor
Game System:None
Information for Players:A light-hearted and melodramatic game of survival in the grim darkness of the far future. Light mechanics and heavy weapons. Much noble intrigue, backbiting, and violence.

No knowledge of the Warhammer 40,000 universe is required.

A maximum of two inhabited planets will be obliterated during the course of this game.

Male Players:Min: 0 / Max: 0
Female Players:Min: 0 / Max: 0
Neutral Players:Min: 18 / Max: 27
Total Players: Min: 18 / Max: 27


Hampden-Turner, Hanbury

Hanbury was born, at an early age, in California. He was stolen from a medical research laboratory to live in an earthquake zone, where he promptly developed an interest in entymology, rocketry, and positive thinking. He then moved to Europe, where he was carefully trained in riding, fencing, glass blowing, firearms, aerial navigation, the double bass, survival, and unarmed combat and began infiltrating the british aristocracy. Cunningly disguised as a TV celebrity, he has brought down six companies into bankruptcy or takeover, and continues his mission by posing as a writer of freeforms. He is believed to be partly responsible for at least six freeforms, and a number of rubbersword LARPs and tabletop games.

Ryder, Claire

By reading this description you are inciting the wrath of the Chaos Gods.
There are hats. There are bustles and petticoats. There is a Clockwork Tea Party. My cover is as a ministorum worker for the Administratum. And now you know.

Taylor, Daniel

A long-standing gamer and tabletop GM, Daniel recently made a triumphant return to his favourite hobbies: freeform writing and crushing the nations of the world beneath his stylish yet practical black leather boots.

Join his coalition of terror now, and you will be rewarded when the new order rises.

Wildman, Jenni