Mythic Consequences, November 21–24, 2019, Naish Holiday Village, Christchurch, Dorset
Mythic Consequences starts in 37 days, 12 hours and 26 minutes!
Meet in the Tavern
On the edge of the Dark Valley, the Wizards Tower, full of sinister traps and foul tricks awaits the unwary. The most sinister and foul of all is the terrible wizard in the tower of torment whose fiendish machinations have drawn the ire of heroes from across the land.
Before they set off to the Tower, they Meet in the Tavern. To discuss their plans, find potential allies, and then when darkness falls and the portal opens they can travel to the Terrible Tower of Torment.
Meet at the Tavern is a tongue in cheek scenario in which you play the characters you can meet in the tavern just before a great adventure. Some will play heroic adventurers while others will play sceptical locals. The locals will seek to minimise collateral damage to the valley while the heroes will be looking for some advantage or hidden clue to help them in their fight*
Will you save the Grand Duchy from calamity? Can you bring peace to the Domain of Darkmoor™? Dare you take on the Tricks and Traps of the Terrible Tower of Torment?
The Destiny of Darkmoor™ is IN YOUR HANDS!
* No Quests included, Scenario ends before they leave the tavern, may contain goblins, always read the label.
|Game EMail:||kolin AT system-override DOT com|
|Lead GM:||Kol Ford|
|Organization:||Omen Star Productions|
|Information for Players:||We encourage costumes for this larp. Fantasy medieval. Tabard and belt is sufficient, but more is welcome.|
|Home Page:||Omen Star Productions|
|Male Players:||Min: 0 / Max: 0|
|Female Players:||Min: 0 / Max: 0|
|Neutral Players:||Min: 8 / Max: 20|
|Total Players:||Min: 8 / Max: 20|
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Kol Ford was first loaded into the back of a van carrying larp kit over 20 years ago and never quite managed to get over it. Writing, designing and producing weekend larps eventually gave way to writing short clever little scenarios.