"What is drama, but life with the dull bits cut out?" (Alfred Hitchcock)

Dramatic Consequences, November 18-21, 2010, Naish Holiday Village, Christchurch, Dorset

The Clockwork Café

Author(s):Brian Williams, AJ Smith
Game EMail:games AT nnbtv DOT org DOT uk
Andrew "AJ" Smith    ajathome AT supanet DOT com
Brian Williams    nnbtv AT nnbtv DOT org DOT uk
Lead GM:Brian Williams
Game System:Clockwork Café is rules-light. What rules there are will be provided in a booklet to the players well before the game, along with the background material.
Information for Players:See the "Expectations" section below.
Male Players:Min: 0 / Max: 14
Female Players:Min: 0 / Max: 16
Neutral Players:Min: 0 / Max: 0
Total Players: Min: 0 / Max: 30

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It’s 1905. On the shores of Lake Geneva stands the exclusive Clockwork Café. Run by the enigmatic Richard Blanc, it doubles as the secret meeting place of the Society of Lady and Gentleman Adventurers of Geneva. Here the spies, adventurers, master-criminals and detectives of the Great European Powers meet on neutral territory to exchange tales of daring-do.

1905 is a time of upheaval in Europe. There are revolutions and rumours of revolution; fears that conflict between the Great Powers will plunge the world into global war. There are also whisperings of plots and counter-plots and of strange events from all across the continent.

The world is slightly different from our own, one where fantastic events can happen and where world-changing events are taking place. The clockwork engine is a reality and is rapidly supplanting steam-power as a main energy source in the way that the internal combustion engine did in our own history. Prototypes of clockwork-powered airships and clockwork automatons have already been seen. Across the ocean in America there are reports of vast factories ready to produce a new generation of clockwork machines.

In the early days of the 20th Century, the world is set to change forever.


The Clockwork Café is a 30-player game set in a pseudo-historical Europe at the start of the 20th Century. The game is pre-cast and all material, including detailed character sheets and a full background/rules booklet will be made available to the players well before the game. Players will be expected to fill out a casting form well in advance of the game and to read the character sheet and booklet before play. Players are free to costume, but simple costuming is required (ie no t-shirt and jeans).

Further Information

For further information, please see The Clockwork Café website.

Smith, Andrew

AJ has been told, most firmly, that D is for Dramatic (rather than anything rhyming with Fire). He has agreed that it's in his best interests to comply.

Williams, Brian

Well, I know I didn't write anything last year, so I can't copy that...