"Gothic… hidden… behind the veneer of virtue." (Edgar Allan Poe)

Gothic Consequences, November 21–24, 2013, Naish Holiday Village, Christchurch, Dorset
Gothic Consequences starts in -3891 days, 0 hours and -14 minutes!

The Clockwork Convergence

Deep in the heart of the Thornwood Forest lies an ancient temple whose doors are said to open upon a grand celestial alignment of moons and planets, a temple devoted to the Maiden of Gears a goddess of Clockwork and Mathematics. The Thornwood is a dangerous place, recent hostilities between the kingdoms of Khador to the north and Cygnar to the south have increased tensions between nations and there are creatures living in the forest that would devour those that encroach on their home.

Armed with Mechanika, weapons and items that blend both science and magic and accompanied by mighty Steamjacks, mechanikal automations that have the strength of 10 men, groups of adventurers and mercenary companies have traveled from all over the Iron Kingdoms, to plunder its riches and discover its secrets. Banding together for protection, tensions are running high in the camp as the appointed hour approaches. Friendships will be forged, secrets uncovered and alliances will be tested to the limit.

The doors to the temple will open, but some secrets are best left buried…

Wylde Deluzion presents a fantasy game of magic, adventure and steam powered automatons

Author(s):Richard Wood, Alex Helm
Game EMail:spider_rich AT yahoo DOT co DOT uk
Alex "Tylorva" Helm    tylorva AT gmail DOT com
Richard "mr_rich" Wood    spider_rich AT yahoo DOT co DOT uk
Lead GM:Richard Wood
Organization:Wylde Deluzion
Information for Players:- This game is 'high fantasy steampunk' - think Lord of the Rings with giant steam powered robots! Costuming should be fantasy-style rather than Victorian. Likewise, please do not expect a Victorian feel to the game - the society is very different, and there are no restrictions on what women (or men) can do, wear, fight etc. This is much more a game of epic fantasy and heroic adventurers than tea and manners! - The game has taken inspiration from the Iron Kingdoms / Warmachine setting. Absolutely no experience or knowledge is needed, and we are not expecting anyone to be familiar with it, so everything relevant will be explained in the character packs. If you really do want to read up on it in advance though, take a look at the recently released Iron Kingdoms RPG. - Whilst there will be no physical combat in the game, feel free to bring Larp weapons or nerf guns to use as props. - Expect action and surprises to come in the game as the mystery of the temple is unraveled. We'll be using the strobe light, so please let us know if you have any issues with them.
Male Players:Min: 0 / Max: 0
Female Players:Min: 0 / Max: 0
Neutral Players:Min: 32 / Max: 32
Total Players: Min: 32 / Max: 32
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Helm, Alex


Also some nice tea and chocolate cake please. :)

Wood, Richard