"Gothic… hidden… behind the veneer of virtue." (Edgar Allan Poe)

Gothic Consequences, November 21–24, 2013, Naish Holiday Village, Christchurch, Dorset
Gothic Consequences starts in -3890 days, -22 hours and -34 minutes!

The Outsiders

Every town has some of them: the outsiders. Bunches of kids who hang around together all the time, who don't fit; who don't belong. Maybe it's the clothes they wear, or the kind of music that they like. Ordinary people think they're troublemakers: and sometimes, they are. Boredom and being misunderstood will do that. What's for sure is, they've only got each other to turn to, to trust, to love, to share with – and maybe to hate, to fear, to dominate. And then one day, they run across another group of outsiders. How will their encounter change their lives?

Early 1980s, Sheffield. Thatcher’s Britain. Millions out of work. A decrepit block of council flats on the outskirts of the city. One of the flats is vacated – an empty space, in the neutral zone between two territories. Two groups move in on the flat, to try and take it over. This is the story of what happens next.

The Outsiders is an experimental game, and is not designed like a traditional Consequences freeform. The characters are not prewritten by the GMs, and nor are the plots and secrets within the game. The players themselves will create most of the story, with the GMs in a mostly facilitating and assisting role. Players will choose and design some aspects of their characters individually in advance, and other aspects together in a workshop during the game session.

Author(s):Mo Holkar and Cat Tobin
Game EMail:mo AT epic-experience DOT org DOT uk
Mo "Mo" Holkar    mo AT epic-experience DOT org DOT uk
Cat Tobin    coffee DOT lifeform AT gmail DOT com
Lead GM:Mo Holkar
Game System:No system
Information for Players:This is going to be a high-emotion game which examines characters' relationships, hierarchies,and feelings about one another; and players are likely to be more emotionally involved than is usual in a freeform. We will ask players about trigger issues, that the game will then avoid: but even so, be aware that it may contain material that's difficult and potentially affecting.

Part of The Outsiders will take place in conditions of very low light. We suggest that people with a darkness phobia should not sign up for the game.
Male Players:Min: 4 / Max: 5
Female Players:Min: 4 / Max: 5
Neutral Players:Min: 4 / Max: 5
Total Players: Min: 12 / Max: 15
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Holkar, Mo

Mo is part of the Epic Experience collective, who recently celebrated our twentieth year writing freeforms.

Lately he's been writing stuff with other people too, including some experimental-style bits and bobs at this Consequences. Watch out!

Mo is also responsible for maintaining and upgrading the Consequences website and database system.

Tobin, Cat

Cat has been playing games for a while now and sometimes writes them, too. She likes coffee, hates mornings and is not a secret agent.