"The ordinary man is involved in action, the hero acts." (Henry Miller)

Heroic Consequences, November 20–23, 2014, Naish Holiday Village, Christchurch, Dorset
Heroic Consequences starts in -3476 days, -8 hours and -39 minutes!

Star Wars: Chains of the Sith

Before reading any further, load up the music and imagine the following text scrolling across the screen…

A long time ago in a galaxy far,
far away…


It is a time of fragile peace between the
Galactic Republic and the Sith Empire.
Yet, there are many on both sides who
conspire to see a return to outright war.

Now the Empire has invaded the Republic
planet of Corellia and the Treaty of
Coruscant hangs in tatters. Representatives
of both the Empire and Republic must
decide for themselves where matters stand.

As the conclave begins on Corellia, an ancient
starship, emanating with the power of the
Force, seems to be heading on a direct
collision course with the planet…

Image zooms in over the industrial planet of Corellia, clouds of smoke pouring into the sky from the constant bombardment by the fleet of Imperial Battle Cruisers in orbit…

Wylde Deluzion presents a game of lightsabers, blasters and treaties gone awry.

3,000 years before the events of the Star Wars movies, the galaxy was a slightly different place. Many planets are part of the crumbling Galactic Republic, whilst others have allied themselves (or been conquered) by the aggressively ambitious Sith Empire. The Great Galactic War finally came to an end when by sacking the Republic capital world of Coruscant, the Empire coerced the Republic into signing a peace treaty. Since then, a state of cold war has been ongoing. Force-users are much more common during this time. The powerful Jedi Order works alongside the Galactic Republic to ensure stability and to fight back against their arch-rivals – the Sith, powered by the Dark Side of the Force, and rulers of their Empire.

In this game, open war seems to be on the horizon, but does the Force have something more important in mind? Players can be Jedi Knights, Sith Lords, Imperial officers, Republic senators, secret agents, smugglers, bounty hunters and many more as politics meets the machinations of the Force.

No specific knowledge of the Old Republic era is needed – although the political situation is a little different, the game will look and feel just like the Star Wars setting that everyone knows and loves! (and if you don’t know anything about Star Wars at all, then that is fine too!).

The game draws upon the Old Republic setting presented by Bioware in the video games: Knights of the Old Republic 1 & 2, and Star Wars: The Old Republic. Absolutely no knowledge of these is needed to play!

Author(s):Alex Helm, Rich Wood
Game EMail:tylorva AT gmail DOT com
Alex "Tylorva" Helm    tylorva AT gmail DOT com
Richard "mr_rich" Wood    spider_rich AT yahoo DOT co DOT uk
Lead GM:Alex Helm
Organization:Wylde Deluzion
Information for Players:• We will be using the strobe light, so please let us know if you have any issues with them.

• There will be no physical combat in the game, but suitable props can be brought for blasters and other weapons, including lightsabers!

• We are notorious for getting it finished just in time, so don't expect full character sheets much in advance of the convention. Character hints will be sent out well in advance though.

Male Players:Min: 0 / Max: 0
Female Players:Min: 0 / Max: 0
Neutral Players:Min: 25 / Max: 30
Total Players: Min: 25 / Max: 30
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Helm, Alex


Also some nice tea and chocolate cake please. :)

Wood, Richard