"Nights through dreams tell the myths forgotten by the day." (C. G. Jung)

Mythic Consequences, November 21–24, 2019, Naish Holiday Village, Christchurch, Dorset

Aftermath

It is the third century of the second calendar. Earth is still the centre of human expansion in the galaxy but it is ruled by a despotic totalitarian Federation, who keep the population of countless worlds subjugated with drugs and an iron fist. Fighting against them are desperate rebel factions led chiefly by Roj Blake and his misfit crew of criminals and freedom fighters.

Two months ago there was a war with aliens from the Andromeda galaxy. Blake gave warning in time but a great deal of the Federation fleet were wiped out and the President was killed. The High Council have been forced to deal with recognised leaders of the rebellion that they would rather have hunted down like dogs. An uneasy Peace Conference has been called on an independent space station, Space City, in order to broker a lasting political solution.

Is this the time for the Federation to finally be forced to change? Or will they once more gain back their iron control over the majority of civilised worlds? Will the rebel leaders live up to their legends or will easy power go to their heads? Is this a time for war, or a time for peace? And who are the real heroes in this uncertain aftermath?

This is a game of politics, intrigue and ideology based on the space opera tv series, Blake's 7.

Author(s):Nickey Barnard
Game EMail:nickeyb AT gmail DOT com
GM(s):
Nickey Barnard   
Martin Jones   
Andrew "AJ" Smith   
Lead GM:Nickey Barnard
Information for Players:

Character sheets will be medium to long - up to 10 A4 pages would be typical. The game reflects the source material - there are dark themes in backgrounds including murder, betrayal, drug abuse, body modification, torture and slavery.

Note: You will all be playing characters from the series, including the main cast. This is an alternate universe for Blake's 7, but the background and events are pretty close to canon up to the end of Series 2. After that I take it in a different direction - however I have used a lot of source material from Series 3 and 4 to write the game. Basically, if you prefer to play in an open secret game then please research as much as you like, if you are so inclined. If you would prefer to not be spoilered, then please don't read up on the detail of Series 3 or 4. Either way, I intend to provide everything you will need in the game information sheets, so please don't feel any pressure to research anything at all.

Male Players:Min: 9 / Max: 9
Female Players:Min: 10 / Max: 10
Neutral Players:Min: 3 / Max: 3
Total Players: Min: 22 / Max: 22
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Barnard, Nickey

Played my first freeform more than twenty years ago and have been writing them ever since the Peaky writing weekend first began, which was... a while ago now. I like a nice solid traditional freeform but have been playing international Nordic -style larps for a few years now. I make my own costumes, so come and talk writing or frocking or games generally with me - I'm a social soul.

Jones, Martin

A not-so-closet gamer since your early youth, you played your first 'freeform' before the term was even coined, and have since contributed to writing Best of the Wurst, Veterans Day, Lists of Avalon, The Deliverance, Small World, Burning Orchid, BTL, The Apocalypse Agenda and A Dream is Just a Dream. You have also provided minor assistance in several other games.

Having successfully infiltrated a satellite construction facility your plans for subverting the orbital mind control device and using it to 'liberate' the world are one step closer. For reasons currently unclear to you, you have recently taken to referring to yourself in the 2nd person.

Smith, Andrew

AJ appears under a renewed contract from Rent-A-GM™.