Alex the Great
In a present-day realistic setting, a TV production company is making a new show which they hope will catch people’s attention during lockdown. It is called ‘Alex the Great’.
The show recruits people named Alex, from all over the world. It pairs them up and gets them to talk with each other online via video chat for twenty minutes at a time. They’re given some conversation seeds – questions to ask each other, etc – and some fun activities to do, to help it go smoothly. This is all broadcast live on TV. Viewers then give each Alex marks out of 10 for how Inspiring, Lovable, and Entertaining they are.
In the larp, each participant plays an Alex character. The design provides a collection of character skeletons, which people can base their Alexes upon: or they can answer a series of questions to create their Alex; or they can invent an Alex freely. All Alexes are plausible real-world people.
Participants each assign their own character’s scores. So they can decide for themselves how well or badly their character will have been perceived to have performed, by the in-game viewing audience.
The focus of play is up to individual participants. They might want to play an ambitious character who tries hard to win. Or perhaps someone who starts like that but gets disillusioned partway through. Or perhaps someone who during play hits a pairing where the conversation for some reason changes their life. They might want to look into the process of forming a performative persona for on-camera behaviour, and how that is sustained or evolved or broken down over a period of exposure. Or they might want to make new friends.
|Author(s):||Mo Holkar and Laura Wood|
|Game EMail:||larpsonlocation AT gmail DOT com|
|Lead GM:||Mo Holkar|
|Organization:||Larps on Location|
|Information for Players:||Participants will need to chat one-on-one with each other via video or audio, as preferred. They may wish to costume, although this is not required.|
|Male Players:||Min: 0 / Max: 0|
|Female Players:||Min: 0 / Max: 0|
|Neutral Players:||Min: 4 / Max: 16|
|Total Players:||Min: 4 / Max: 16|
Mo spent twenty years writing freeforms as part of the Epic Experience collective.
Lately he's been writing stuff with other people, including some experimental-style bits and bobs at this Consequences, influenced by Nordic larp and by tabletop storygames. Watch out!
Mo is, thankfully, no longer responsible for maintaining and upgrading the Consequences website and database system.