In Contact, players are elite members of the League Survey. After some time exploring an uncharted planet, the doctor was unknowingly infected with a parasite. The doctor was able to stop the parasite for just long enough to warn everyone, and then all doors shut and outside communications were shut down, which can only be done through override. That means the parasite is still controlling one of you, but who? And even once you figure that out… what do you do about it?
|Author(s):||Elisabeth Cohen, Sarah Judd|
|Game EMail:||dancesthroughlife AT gmail DOT com|
|Lead GM:||Sarah Judd|
|Information for Players:||Players will be given a casting questionnaire, a character sheet (~6 pages), and
world bluesheet to read pre-game. During game, there may be approximately 2 more
pages of reading. There will also be some amount of playing with games to solve
puzzles that represent technobabble.
Content warnings: The game handles serious themes in much the same way Star Trek does. Backstories deal with:
* Losing some control of yourself to an outside entity
|Male Players:||Min: 0 / Max: 0|
|Female Players:||Min: 0 / Max: 0|
|Neutral Players:||Min: 4 / Max: 4|
|Total Players:||Min: 4 / Max: 4|