"The imaginary world has always been the most fun place for me to be." (Clare Forlani)

Imaginary Consequences, November 19–22, 2015, Naish Holiday Village, Christchurch, Dorset

8 x 40

This is a workshop of 8 x 40, an experimental, immersive game about being in a shipping container, with seven people you haven't met before. It is about exploring what that feels like and how you react to it.

It's played in a rectangular area, 8 feet by 20 feet, which is the size of a shipping container. Throughout the game, there is a soundtrack, played through speakers, for the noises you can hear outside.

We'll start with a short workshop and warm-up exercises, then move quickly into the game itself.

Just to be clear: this is, genuinely, a game about being in a shipping container. There isn't a big secret, a way to escape or anything like that.

It's about the uncertainty of knowing what will happen to you, the experience of being confined with others and deciding what to do when it might not matter. We'll explore that very strange experience.

Oh, and did I mention it's a workshop? Sign up if you'd like to help me experiment with this game. Don't sign up if you're expecting something more polished.

Author(s):Graham Walmsley
Game EMail:grahamcwalmsley AT gmail DOT com
Graham Walmsley    grahamcwalmsley AT gmail DOT com
Lead GM:Graham Walmsley
Information for Players:If you have any mobility or other issues, let me know before the game. We'll accommodate them.

The characters are all teenagers. We'll cast them on the day. There's no need to wear a costume. Since there's a workshop, loose clothes would work well.

Male Players:Min: 0 / Max: 0
Female Players:Min: 0 / Max: 0
Neutral Players:Min: 6 / Max: 8
Total Players: Min: 6 / Max: 8

Walmsley, Graham

Graham started designing freeforms back in 2005. His first game was a Paranoia-Cthulhu crossover, followed shortly by a An American Werewolf In London - All Creatures Great And Small crossover, followed by a Meatloaf LARP. He cowrote 4, which ran at Consequences 2014, and Mars Attracts.

He has also designed various tabletop games, including A Taste For Murder and Cthulhu Dark. And he's written for other roleplaying games, including Doctor Who: Adventures in Time and Space, The Laundry and Trail of Cthulhu.