Imaginary Consequences, November 19–22, 2015, Naish Holiday Village, Christchurch, Dorset
Will That Be All?
In the last years of a country house, the servants gather for dinner. We meet them three times, in 1928, 1931 and 1935, as their feelings for each other grow and change.
Will That Be All? is a game about love and relationships between servants. It is set in three acts, each in a different year, starting in the affluent 1920s and ending with the threat of war in the 1930s.
You'll get your character before the game. However, we'll work out the relationships themselves on the day, shortly before we play. That is, you'll get a character sheet for Peggy the housemaid, but you won't know she's in love with Mr Goldberg the butler until the day of the game. To choose these relationships, we'll choose cards from a table (in the style of the game Picking Up The Pieces). Apart from that, there are no pre-game workshops or anything like that.(The way that relationships work is similar to Mars Attracts, which is also running at Consequences. That needn't stop you playing both, if you'd like to.) Play this game if you want a game about love and changing feelings. Don't play this game if you want big plot items: there won't be murders, dark secrets, long-lost sons or other stuff like that. It's all about love.
|Game EMail:||grahamcwalmsley AT gmail DOT com|
|Lead GM:||Graham Walmsley|
|Information for Players:||This game contains all kinds of relationships, including heterosexual and queer ones. You can choose which kind of relationship you'd like for your character, although you can't entirely control what feelings other people have for you. If you don't identify as male or female, you are welcome to sign up for a character of either gender. There were definitely non-binary people in the 1920s and 1930s, although, as servants, they would have been required to fit into either the female servant hierarchy or the male one. Please let me know any health issues, including mobility or mental health issues, and I'll accommodate them. Let me know any dietary requirements, too.|
|Male Players:||Min: 3 / Max: 5|
|Female Players:||Min: 3 / Max: 5|
|Neutral Players:||Min: 0 / Max: 0|
|Total Players:||Min: 6 / Max: 10|
Graham started designing freeforms back in 2005. His first game was a Paranoia-Cthulhu crossover, followed shortly by a An American Werewolf In London - All Creatures Great And Small crossover, followed by a Meatloaf LARP. He cowrote 4, which ran at Consequences 2014, and Mars Attracts.
He has also designed various tabletop games, including A Taste For Murder and Cthulhu Dark. And he's written for other roleplaying games, including Doctor Who: Adventures in Time and Space, The Laundry and Trail of Cthulhu.