Mythic Consequences, November 21–24, 2019, Naish Holiday Village, Christchurch, Dorset
A Dream is Just a Dream
It is 1951 and time has gone by since the events of Casablanca, and the Charles's Investigations. Can a novel therapy using drug-induced shared lucid dreams revitalise the marriages of Nick and Nora Charles, and Victor Laszlo and Ilsa Lund, or will they find that their futures lie apart? A game where Film Noir couples (from Casablanca and The Thin Man series) engage in relationship counselling. Expect high drama, angst, and past wounds to be revisited.
Costuming is not essential, but would improve the atmosphere of the game. We suggest anything that would not look too out of place in a film-noir setting. There will be an optional post-game structured debrief to allow players the opportunity to decompress.
Note: Please be clear that this is a game, and none of the authors are real-world therapists. Characters in this game are two canonical heterosexual couples, and the writers have extrapolated beyond the closing credits.
There will be two simultaneous runs, each of four players, with a shared briefing and (optional) debriefing.
|Author(s):||Graham Arnold, Martin Jones, Sue Lee|
|Game EMail:||mlj AT sabreit DOT co DOT uk|
|Lead GM:||Martin Jones|
|Game System:||made up as we go along|
|Information for Players:||This game includes married couples saying potentially unforgivable things to each other. The game has the potential to cause substantial bleed, people signing up can request to either be cast with or in a separate run as other people signing up.
Content Warning: Alcoholism, infidelity, medicinal psychotropic drug use, sexual references, relationship counselling, neglect, differing opinions on the equal rights movement, anti-communist sentiment, discussions of early to mid 20th century Czechoslovakian politics, language in the character sheets could be considered jingoist and potentially xenophobic against the Axis powers.
There will be an optional post-game structured debrief to allow players the opportunity to decompress.
Character sheets are about 5 pages long, and will be distributed electronically in advance, based on answers to a casting questionnaire. Physical copies will be provided at the game. While not essential, watching Casablanca and/or the Thin Man movies would probably enhance your game experience. Knowing the plots from these films will not spoil your game, as this game is set after the events in those films, and takes those events as canonical backplot. There will be some reading in-game, short documents only, which will describe the format of the dream sequences. Players will have autonomy within the parameters of the dreams.
|Male Players:||Min: 4 / Max: 4|
|Female Players:||Min: 4 / Max: 4|
|Neutral Players:||Min: 0 / Max: 0|
|Total Players:||Min: 8 / Max: 8|
|You must be logged in to signup for this game|
Graham is a scurrilous individual prone to gross exaggeration and flights of fancy. He is too lazy to write his own bio. We do absolutely love him despite this
Ask him sometime about why he’s never been in a hot tub with his lodge mates Nathan and Richard.
A not-so-closet gamer since your early youth, you played your first 'freeform' before the term was even coined, and have since contributed to writing Best of the Wurst, Veterans Day, Lists of Avalon, The Deliverance, Small World, Burning Orchid, BTL, The Apocalypse Agenda and A Dream is Just a Dream. You have also provided minor assistance in several other games.
Having successfully infiltrated a satellite construction facility your plans for subverting the orbital mind control device and using it to 'liberate' the world are one step closer. For reasons currently unclear to you, you have recently taken to referring to yourself in the 2nd person.
I get to go shopping! Just running 4 games this year, delighted to also be playing
Ooops call it five games