"Nights through dreams tell the myths forgotten by the day." (C. G. Jung)

The physical Notorious Consequences is Cancelled due to the current Covid-19 situation. Instead, we plan to run an online convention throughout November. More detail will be forthcoming as we work out the details.

By Airship Across Amazonia!

A Steampunk adventure set in the reign of Queen Victoria, where etiquette, manners and an unshakeable faith in the glory of the British Empire and the God given virtue of Imperialism combine with magnificent technological achievement and high adventure in remote corners of the World. The game is primarily set on a very cramped airship, and unlike traditional freeforms new information will be come available depending on player choices and actions: it is likely you will ask a GM stuff, and a GM will tell you new facts both individually and as a crew (like an rpg in fact). All characters can be of either gender (only surnames are assigned) and romances do not presume any given genders - we will discuss your desires in casting. Character sheets are one or two pages, background material minimal.

Game EMail:chrisjensenromer AT hotmail DOT com
Christian "CJ" Jensen Romer   
Thomas Nowell   
Hugh Wake   
Lead GM:CJ
Game System:Freeform
Information for Players:The game definitely suits people of ANY ethnicity and ANY gender presentation. The game can accommodate players of any level of mobility. If you would prefer a spoken word recording character sheet, large print, etc, just ask! The more we know about your needs and preferences the easier to address them properly - everyone is welcome.
Home Page:n/a
Male Players:Min: 0 / Max: 0
Female Players:Min: 0 / Max: 0
Neutral Players:Min: 12 / Max: 13
Total Players: Min: 12 / Max: 13
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Jensen Romer, Christian

CJ ("Christian Jensen Romer" was a fantastic pierce of baptismal bluff by his parents to make him sound more interesting than he really is)is a ghosthunter, psychical researcher and research parapsychologist in the 'Real World'.

In the world of games & conventions he is a fairly average kind of chap, who enjoys talking too much, playing boardgames and has written a number of RPG books for several systems, but most recently his contributions have mainly for Ars Magica 5th Edition. Or so he would have you believe...

CJ was a teenage Goth, and went on to a university career where he aspired to becoming "The Byronic Man", and succeeded only in becoming "mad & bad" but is rarely "dangerous to know". A debauch'd seducer of ladies,his wicked heart and sinister demeanour hide only macabre ancestry and terrible secrets. Gothic Consequences is the kind of place where innocent maidens and stout-hearted youths must use all their wiles to avoid his baleful influence.

Nowell, Thomas

Wake, Hugh