"The imaginary world has always been the most fun place for me to be." (Clare Forlani)

Imaginary Consequences, November 19–22, 2015, Naish Holiday Village, Christchurch, Dorset

Who's Who at Consequences I

Graham Arnold
GM for: Mars Attracts

Nickey Barnard
GM for: Come Hel or Hiawatha, The Dying of the Light

Played my first freeform 16 years ago and have been writing them ever since the Peaky writing weekend first began, which was... a while ago now. I like a nice solid traditional freeform but my fellow writers keep making me experiment against my will - they're tricksy like that :) I am neither fish nor fowl nor good red herring, but I do know that Vikings go with everything!

Steve Bassett
First amongst equals

Con chair 2014-15

Andrea "Civi" Civiera
GM for: Músþéof

A fully trained Fictionaut, he spends his days dreaming of ways to escape this reality. He promises, that on the day that he succeeds, he will take you all with him.

Dream Cloutman-Green
Dr Dream
GM for: Antarctic Station 13

The Doctor is in the house. Open recruitment for companions currently being undertaken, cougar bait need not apply.

Jon "Jonno" Cloutman-Green
Arbiter Of All Things

Dave "Dave C" Collis
GM for: Músþéof

Normal service will be resumed in 2015 until then you'll just have to make do with Dave C not so much a legend in his lifetime as a quiet noevlla in his lunchtime.

Natalie Curd
GM for: 4

This is only my second Consequences and if you had told me last year I'd be returning as a GM I wouldn't have believed you. I'm coming to the end of my first year in the freeform/larping community, it's been a really enjoyable time and I have been honestly touched by how welcome everyone has made me feel. I have made lots of great friends too. Jointly writing M*A*S*H Brothers in Arms was my first attempt at writing a game and I thoroughly loved every minute of it. Peaky was a fantastic experience. I am so excited to see how the players take to the characters we have written and bring them alive. I am also really looking forward to playing in all the games I have signed up for and catching up with some great people.

Nick Curd
GM for: 4, Saga of the Lost

Somehow I'm running 2 games this year which are completely different but both are in the horror/thriller genre. Not sure how I managed that....

Jeff "The Vortex of Chaos" Diewald
GM for: Hello, You Must Be...

I'm back from across the Pond (from that other Chelmsford), and I brought one of my LARPs with me this time. I've been writing and running LARPs since long before I ever heard of an Intercon (1986), then I ran the first modern New England Intercon (the Thirteenth) and have helped with every one since then, and I wrote and ran a lot more LARPs at Intercon (and elsewhere), and boy are my arms tired, or something like that. I'm really looking forward to watching a bunch of you folks take my characters and run with them, as I am looking for a new set of characters I can play with. I am also really looking forward to helping Brian run his game, which I loved when I played it.

And if you really want to get to know me, tell me where I can get some good port, or share some of yours with me! Then we can talk LARP the proper way!

Roger "Roger G." Gammans
GM for: Love Letter

Apparently I should have a bio.

I've written some games at peaky, and sometimes even run them at consequences.

Jason Gorringe

Hanbury Hampden-Turner
GM for: The Prime Directive, Flight of the Acerbus Terminus

Hanbury was born, at an early age, in California. He was stolen from a medical research laboratory to live in an earthquake zone, where he promptly developed an interest in entymology, rocketry, and positive thinking. He then moved to Europe, where he was carefully trained in riding, fencing, glass blowing, firearms, aerial navigation, the double bass, survival, and unarmed combat and began infiltrating the british aristocracy. Cunningly disguised as a TV celebrity, he has brought down six companies into bankruptcy or takeover, and continues his mission by posing as a writer of freeforms. He is believed to be partly responsible for at least six freeforms, and a number of rubbersword LARPs and tabletop games.

Rachael "Rei" Hampden-Turner
GM for: The Prime Directive

Rei was born in a vast industrial wasteland where the sky glowed burnt orange at night and the odd explosion rocked the nearby houses. Rei is descended on one side from a mysterious orphaned farm boy, which may explain the suspiciously hobbit-like traits, and on the other side from a fierce war veteran matriarch. Rei's early diet consisted almost entirely of books, and later years involved being inducted into a mysterious local group listed in the phone directory only as a satanic cult, where Rei learned to wage war and perform magic while hordes of people insisted on giving Rei expensive pieces of cardboard. Rei finally escaped, and ran away to spend the next few years in an ivory tower to study the workings of imaginary universes, thankfully well populated with books and fellow cult members. Rei now spends weekdays disguised as a mild-mannered insurance risk mathematician, and evenings and weekends learning how to fly, poledancing, climbing silks, studying whichever subject seems fascinating this month, making music, sailing, riding, diving, and occasionally hitting people with things, although sometimes Rei gets confused and turns up at work in silly costumes. Rei uses a time machine to fit in freeform writing into this busy schedule, which is the only explanation for the 5 theatre style LARPs, several combat LARPs, a couple of tabletops, and a number of play-by-e-mail games that Rei has nevertheless managed to churn out. Rei's concentration span is often ooh shiny.

Graham Harper
GM for: Pearls Before Swine

Mel "Mel" Harper
GM for: Pearls Before Swine

Part of the Epic Experience. I would say "the one most usually found swearing at technology" but I think Graham's taken over that job this year...

Ben Harvey
GM for: The Night Before Agincourt

Year Four of running games at Consequences, and enjoying every minute of it.

Alex "The Inquisitor" Helm
GM for: Necropolis


Also some nice tea and chocolate cake please. :)

Rachael Hodson
GM for: The Night Before Agincourt

Mo Holkar
Webslinger Ordinaire
GM for: Keep it in the Family, Freakshow

Mo spent twenty years writing freeforms as part of the Epic Experience collective.

Lately he's been writing stuff with other people, including some experimental-style bits and bobs at this Consequences, influenced by Nordic larp and by story games. Watch out!

Mo is also responsible for maintaining and upgrading the Consequences website and database system.

Thora Ingvarsdottir
GM for: An Ecumenical Matter

Thora was raised on a small windswept rock in the Arctic Ocean by a clan of polar bear hunters. Seeking a life beyond the tedious bloody slaughtering of her family's furry arch enemies, Thora set off in a small rowing boat armed only with a hunting knife and a book of humorous Russian poetry in search of civilization. Unfortunately she was a little off course and hit England instead, where she now puts her skills to good use fighting bridezillas.

From an early age Thora found roleplaying games of every sort to be a good diversion from the life- or-death battles, bloody conflict, and mindless violence of her everyday occupation (and previously to that, from the polar bear hunting). It only took one casual invitation to an event that was "kind of like tabletop roleplaying but in costume and in character the whole time" (Thora likes costumes) and she was hooked on freeforming. She has played numerous games and written and run several of her own, and has run A Night at Ravioli Manor at Consequences previously.

Stiainín Jackson
GM for: Unheroes

Christian "CJ" Jensen Romer
GM for: Behind The Chalet

CJ ("Christian Jensen Romer" was a fantastic pierce of baptismal bluff by his parents to make him sound more interesting than he really is)is a ghosthunter, psychical researcher and research parapsychologist in the 'Real World'.

In the world of games & conventions he is a fairly average kind of chap, who enjoys talking too much, playing boardgames and has written a number of RPG books for several systems, but most recently his contributions have mainly for Ars Magica 5th Edition. Or so he would have you believe...

CJ was a teenage Goth, and went on to a university career where he aspired to becoming "The Byronic Man", and succeeded only in becoming "mad & bad" but is rarely "dangerous to know". A debauch'd seducer of ladies,his wicked heart and sinister demeanour hide only macabre ancestry and terrible secrets. Gothic Consequences is the kind of place where innocent maidens and stout-hearted youths must use all their wiles to avoid his baleful influence.

Su "Su" Jolly
GM for: The Annual Assizes at Ankori\'is, Love Letter

Started her gaming career as "gamer girlfriend, frock fairy and ornament" at an embarrassingly advanced age. (If you recognise this quote you might be as old as I am or older). At an even more advanced age, has to concede that she might be OK at this. Previous credits include Squaring the Circle, Night Train, Dr Nefarious and the Paradise Project, moonlighting as Fest LARP crew, and some other games that deserved to be strangled at birth. The Dying Earth game is the game she always wanted to write!

Martin Jones
GM for: Small World, Burning Orchid

A not-so-closet gamer ever since your early youth, you discovered 'freeforms' about a decade ago. You have since been involved in writing Best of the Wurst, Veterans Day, Lists of Avalon, The Deliverance, Small World and Burning Orchid.

Having successfully infiltrated a satellite construction facility your plans for subverting the orbital mind control device and using it to 'liberate' the world are one step closer.

For some reason currently unclear to you, you have recently taken to referring to yourself in the 2nd person.

Quotes: "Angst! - We Need More Angst!"

Heidi Kaye
GM for: Burning Orchid, Miss Maypole and the Christmas Pudding Affair

Generally found on the sofa with a laptop into the wee hours, you are addicted to freeforms and board gaming. Having started on a whim as a last-minute player in Home of the Bold at Convulsion in 1992, your obsession has grown and grown. Beginning by playing freeforms at cons and the occasional game of Settlers of Catan at home, you swiftly moved on to writing, running and playing freeforms at every opportunity and owning a large collection of board games, playing them both in real life and online. As Comfy Chair of Peaky Games, you conduct an annual Spanish Inquisition as to who’s working on which freeforms to prepare them for publication, in your mania to spread your passion for freeforming to the whole world.

Your abilities are: existing on little sleep, writing your cats into your games and carrying a big stick.

Your Heart Ability (usable by your True Love) is multi-tasking.

Your goals are: find the six-fingered man who killed your father, the one-armed man who killed your brother's wife and the woman in white who escaped from the asylum. And maybe find some romance on the way....

Karim Kronfli
GM for: Sinews of Peace

Gamer, Actor. Voice About Town.
Karim has been playing and running live action games since 1987.
Been there, seen it, and bought too many t-shirts for his own good.

Heather Law
GM for: The Annual Assizes at Ankori\'is

Mrs Heather Law, a most peculiar specimen of the female species. Doused in tea, half pickled in gin, and worryingly obsessed with aspidistras... Also her hats are always most fabulous and foppish!

fiona "gwaunquest" lloyd
GM for: Jury Duty

I think I am the oldest attendee - I certainly feel like it

Having writed a game by accident and then had to alter it into another game I thought I should probably write a proper one.

I have written for the stage a lot and dabbled in story writing and done lots of GM writing for TT and some for LARPs. I have only one objective with games and that is to have as much fun as possible - with a bit of angst thrown in for balance.

I live on the Time/space rift so life is always a case of jumping from ledge to flagpole whilst dodging the flying mutants and solving a 3D puzzle whilst stopping for the occasional Tequila.

Fliss Lloyd
GM for: Jury Duty

Sue "Queenortart" L
Frockage Facilitator and Procurer and stuff
GM for: Railways & Respectability, Miss Maypole and the Christmas Pudding Affair, Critical Path, Goldilocks, Frocks and Two Stinking Barrels

Frocktastic - that's all you need to know right now

Allison "Alli" Mawhinney
GM for: Eternal War: Conclave, The Dying of the Light

I've been freeforming for a hmmmm ... few years now and recently dipped my toe into writing through the Peaky weekend! Happy to chat to anyone in and out of game!

Richard "Ric" Mawhinney
GM for: Eternal War: Conclave

Been playing tabletop for too many years to mention and have been married to an avid freeformer for a couple of years less.

She has finally convinced me to get involved! Thanks Alli...

Tony Mitton
GM for: The Constanta Blockade, Railways & Respectability

Tym "Tym" Norris
Lord High Keeper Of The Toner
GM for: The Dying of the Light

Tym is a long time gamer and a mad scientist (Engineer actually). He's been known to build tazers and there's a rumour that he has a Tesla Coil in his dining room.

Alan Paull
Boardgame Wrangler

Charlie Paull
Boardgame Wrangler

Alan & I bring and run the boardgames library at Consequences. We're happy to teach, play or lend boardgames at any time. We have a wide range from absolute beginner to genuine geek and all stops in between.

I also write, run and play freeforms. I am currently part of the writing team for the weekend game Across The Universe.

Richard "Gladiator" Perry
GM for: Antarctic Station 13

If you want to know about gladiators then I'm your man.

Mik Reed
GM for: LARPers Anonymous, 12Light30, Goldilocks, Frocks and Two Stinking Barrels

Alison Rider Hill
Accommodation Tsaritsa
GM for: Sinews of Peace, Railways & Respectability

Alison lost count years ago of the number of games she has played; has co- organised some cons; co-written a few games (including Burning Orchard which is running this year), and is responsible for Sinews of Peace and its predecessor, Dulce et Decorum Est...

She also may have written to you about your accommodation here at Consequences.

Alison doesn't often bite so please say hello if you encounter her particularly if you haven't met her in the flesh before.

Claire "Claire" Ryder
GM for: Flight of the Acerbus Terminus

By reading this description you are inciting the wrath of the Chaos Gods.
There are hats. There are bustles and petticoats. There is a Clockwork Tea Party. My cover is as a ministorum worker for the Administratum. And now you know.

Richard Salmon
Chief Lieutenant: Team Villain
GM for: An Ecumenical Matter, Goldilocks, Frocks and Two Stinking Barrels

Richard has been playing freeforms for rather too many years now

In 2004 he was part of the writing & GM team for Siege of Troy and has been hindering Consequences since its inception by providing the platform upon which Mo works the magic of the web site

Having still not managed to write or help write a game of his own for Consequences, this year he is helping with An Ecumenical Matter

Andrew "AJ" Smith
GM for: Railways & Respectability, Small World, The Constanta Blockade, 4

AJ appears under a contract from Rent-A-GM™.

Mike "Mike(y)" Snowden
Herr Cocktailmeister
GM for: LARPers Anonymous, Saga of the Lost

I'm the one with beard, glasses and an armful of props, and hopefully a pint. OK, that's half of the con. Replace "prop" with "PA", and I'm more easily identifiable.

I'm an experienced writer and player; My previous games as co-author include "Come Hel or Hiawatha", "Small Town Folks", "Veterans Day" and "Carry on at Camp David", "The Dying of the Light", and "Dr. Nefarious and the Paradise Project". "The Saga of the Lost" is my last offspring from the Peaky writing weekend.

Christi S
GM for: Women on the Verge...

Christi is Not Dead Yet, and is hoping she's on a roll in that respect. She has been to every single Consequences, and is uncertain whether to be proud or ashamed of that fact.

Daniel "Tynam" Taylor
GM for: Flight of the Acerbus Terminus, The Annual Assizes at Ankori\'is

A long-standing gamer and tabletop GM, Daniel recently made a triumphant return to his favourite hobbies: freeform writing and crushing the nations of the world beneath his stylish yet practical black leather boots.

Join his coalition of terror now, and you will be rewarded when the new order rises.

Anonymised User
Mistress of the Arts

More art from across the pond. This year with gothic flair.

Have a great con!

Hugh Wake
GM for: Behind The Chalet

Graham Walmsley
GM for: 8 x 40, Unheroes, I Say A Little Prayer, Will That Be All?

Graham started designing freeforms back in 2005. His first game was a Paranoia-Cthulhu crossover, followed shortly by a An American Werewolf In London - All Creatures Great And Small crossover, followed by a Meatloaf LARP. He cowrote 4, which ran at Consequences 2014, and Mars Attracts.

He has also designed various tabletop games, including A Taste For Murder and Cthulhu Dark. And he's written for other roleplaying games, including Doctor Who: Adventures in Time and Space, The Laundry and Trail of Cthulhu.

Traci Whitehead
GM for: Freakshow

Jenni Wildman
GM for: Flight of the Acerbus Terminus

Brian Williams
GM for: Critical Path, Hello, You Must Be...

Another year, another Consequences... Back again with "Hello, You Must Be..." after a couple of successful runs last year. I couldn't afford AJ this year, so I'm back with last year's partner-in-crime, Jeff Diewald.

Richard Wood
GM for: Necropolis

Janet Young
Finance Consigliere

I like writing and playing freeforms and when I grow up I'd like to work with animals and help bring about world peace - please.