"You have to put yourself in a position to be lucky." (Roelof Botha)

Lucky Consequences, November 22–26, 2018, Naish Holiday Village, Christchurch, Dorset

Who's Who at Consequences L

John "have dice" Amos
GM for: Victoria Junction - all change please, all change!

Have Dice/ The Nice Man/ The old coot in the corner - that's me. Consequences, Contingency and other Cons are what rocks my boat and I've always got time to talk to friends. Retired now, it doesn't seem possible where have the last 39 years gone. If you want tabletop I can usually find something to run, this year I will be trying to tempt any with 5th Edition DnD. We hope people sign up for this and enjoy our offering if you like it there will be more. Pre Gens available or we can create but it will take playing time away.

Graham "Graham" Arnold
GM for: Playdate

Graham is a scurrilous individual prone to gross exaggeration and flights of fancy. He is too lazy to write his own bio. We do absolutely love him despite this

Ask him sometime about why he’s never been in a hot tub with his lodge mates Nathan and Richard.

Nickey Barnard
GM for: Miss Maypole and the Case of the Wretched Admiral, The Dying of the Light, The Borden Legacy, Victoria Junction - all change please, all change!

Played my first freeform 16 years ago and have been writing them ever since the Peaky writing weekend first began, which was... a while ago now. I like a nice solid traditional freeform but my fellow writers keep making me experiment against my will - they're tricksy like that :) I am neither fish nor fowl nor good red herring, but I do know that Vikings go with everything!

Steve Bassett

Cameron Betts
GM for: Toil and Trouble

Cameron has been running games at Intercon since the last century, but this is only his second consequences. His preferences lean toward very few mechanics and just a smidge of lightheartedness. He believes that the most powerful thing in LARP is a connection with another character, and he hopes to produce games that will produce and enhance those connections, and that will avoid overshadowing or disrupting them.

Kate "Yankee Kate" B
GM for: Archangels, Super-Villain Academy

Imperatrix: Team Villain

Kate was introduced to LARP in 1998-ish when people she'd known since Age 3 or earlier tricked her into coming to a game. In the intervening time, Kate was a player in a series of Washington, DC-based 3-year campaigns/chronicles, leading to a frockage closet covering a wide range of historical periods. Kate sold her soul (or just sold out?) and became a staff member for two subsequent series before repatriating to her native New England. Her writing and GM credits include the full-weekend LARP Drink Deeper, occasional scenarios for DC- area campaigns, and as an adopted American member of Intercon "Team Brit." These days, she's mostly floor-GMing other peoples’ games and taking it on the chin at UK Freeforms' annual events as one of the founding members of Team Villain.

Malcolm "Calum" Campbell
GM for: Night Hawks - The Run for Ragnar

I've been playing and running freeform games since the '90s, mostly with groups of friends, and friends-of-friends, in old historical buildings from the Scottish Highlands to a Palladio Villa in Italy. I like trying new things, both as a player and a game writer. And I like meeting new people too. Just as well, as I've never been to Consequences before, and know almost no-one. So, that'll be me hooked, then.

Dave "Dave" Cartwright
GM for: Villains Anonymous

In a parallel universe Cary Elwes and Andre 'The Giant' had a romantic tryst on the set of The Princess Bride. The resulting offspring was raised in the spirit of Inego Montoya and brought to this plane of reality by the Trickster God Loki.

This Peroxide Starbucks Viking Pirate is known to most as 'Dave' and enjoys Zombie films, Sci Fi and Fantasy books, Pina Colada's and getting caught in the rain.

Dream "Dream" Cloutman-Green
Dr Dream

The Doctor is in the house. Open recruitment for companions currently being undertaken, cougar bait need not apply.

Jonathan "Jon" Cloutman-Green
Wearer of many hats

Natalie "Natalie" Curd
GM for: Miss Maypole and the Case of the Wretched Admiral, The U-Geneva Convention

I started coming to Consequences in 2012 and since then I have developed a love for playing, writing and running games. I always look forward to consequences for a fantastic weekend of socialising & gaming.

Nick "Nick" Curd
Tribe Chieftain
GM for: Mean Street, The U-Geneva Convention

Dear God, what have I done!

Jeff "The Vortex of Chaos" Diewald

I'm back from across the Pond (from that other Chelmsford), and I brought one of my LARPs with me this time. I've been writing and running LARPs since long before I ever heard of an Intercon (1986), then I ran the first modern New England Intercon (the Thirteenth) and have helped with every one since then, and I wrote and ran a lot more LARPs at Intercon (and elsewhere), and boy are my arms tired, or something like that. I'm really looking forward to watching a bunch of you folks take my characters and run with them, as I am looking for a new set of characters I can play with. I am also really looking forward to helping Brian run his game, which I loved when I played it.

And if you really want to get to know me, tell me where I can get some good port, or share some of yours with me! Then we can talk LARP the proper way!

Jenny Dunn
GM for: Bitter Tears at Sad Mary's Bar and Girl, Second Watch

Roderick Easton
GM for: The Sea of Lost Ships

Roderick is now working his way through a backlog of one-off LARPs that he has written and run at the Conpulsion gaming convention in Scotland, and converting / updating them to Free-form standards and expectations.

Rei England
GM for: Born This Way, Closing Doors

Rei was born in a vast industrial wasteland where the sky glowed burnt orange at night and the odd explosion rocked the nearby houses. Rei is descended on one side from a mysterious orphaned farm boy, which may explain the suspiciously hobbit-like traits, and on the other side from a fierce war veteran matriarch. Rei's early diet consisted almost entirely of books, and later years involved being inducted into a mysterious local group listed in the phone directory only as a satanic cult, where Rei learned to wage war and perform magic while hordes of people insisted on giving Rei expensive pieces of cardboard. Rei finally escaped, and ran away to spend the next few years in an ivory tower to study the workings of imaginary universes, thankfully well populated with books and fellow cult members. Rei now spends weekdays disguised as a mild-mannered insurance risk mathematician, and evenings and weekends learning how to fly, poledancing, climbing silks, studying whichever subject seems fascinating this month, making music, sailing, riding, diving, and occasionally hitting people with things, although sometimes Rei gets confused and turns up at work in silly costumes. Rei uses a time machine to fit in freeform writing into this busy schedule, which is the only explanation for the 5 theatre style LARPs, several combat LARPs, a couple of tabletops, and a number of play-by-e-mail games that Rei has nevertheless managed to churn out. Rei's concentration span is often ooh shiny.

Lise Fracalossi
GM for: Bloody Slippers

Lise writes larps and stuff. She did not write Bloody Slippers. But it is pretty awesome.

Roger Gammans
GM for: Persephone's Choice

Apparently I should have a bio.

I've written some games at peaky, and sometimes even run them at consequences.

Clare Gardner
GM for: The Borden Legacy

Elina "Elina" Gouliou
One Woman Welcome Party
GM for: Nap Time

Elina likes games and beer!

Graham Harper
GM for: Bassethwaite 5: After the Fall

Graham started writing and GMing games for Epic Experience after many years (decades?) of playing them, often as the infamous Herbert Rotwang.

Mel "Mel" Harper
GM for: Bassethwaite 5: After the Fall

Part of the Epic Experience. I would say "the one most usually found swearing at technology" but I think Graham's taken over that job this year...

Alex "The Inquisitor" Helm
GM for: Apocalypse Arcanum


Also some nice tea and chocolate cake please. :)

Ray "Ray" Hodson
GM for: Peace Talks

Long time roleplayer, GM, freeformer and writer. I love to weave tales based around history and myth.

Mo Holkar
Just Ordinaire
GM for: The Drinklings, Five for Silver, Sign: A Game About Being Understood, Bring Your Own Bottle

Mo spent twenty years writing freeforms as part of the Epic Experience collective.

Lately he's been writing stuff with other people, including some experimental-style bits and bobs at this Consequences, influenced by Nordic larp and by tabletop storygames. Watch out!

Mo is, thankfully, no longer responsible for maintaining and upgrading the Consequences website and database system.

Kevin Jacklin
GM for: Winning the Peace

Kevin has been playing in, writing, producing and promoting freeform games for more than 20 years. A successful trilogy of co-written games, beginning with Home of the Bold in 1992 were the mainstay of the Convulsion convention, and introduced many stalwarts of the UK Freeforms group to the genre. Kevin produced the first UK weekend-long game of Cafe Casablanca under the Convivium banner in 1995. Kevin also enjoys boardgames, and it is through his association with designer Reiner Knizia that he has devised Hollywood Lives, which aims to meld together the constructive anarchy of freeforms with the world of high-pressure movie production and finance in an entertaining way.

Christian Jan Gunnar "CJ" Jensen Romer
GM for: Love Cats

CJ ("Christian Jensen Romer" was a fantastic pierce of baptismal bluff by his parents to make him sound more interesting than he really is)is a ghosthunter, psychical researcher and research parapsychologist in the 'Real World'.

In the world of games & conventions he is a fairly average kind of chap, who enjoys talking too much, playing boardgames and has written a number of RPG books for several systems, but most recently his contributions have mainly for Ars Magica 5th Edition. Or so he would have you believe...

CJ was a teenage Goth, and went on to a university career where he aspired to becoming "The Byronic Man", and succeeded only in becoming "mad & bad" but is rarely "dangerous to know". A debauch'd seducer of ladies,his wicked heart and sinister demeanour hide only macabre ancestry and terrible secrets. Gothic Consequences is the kind of place where innocent maidens and stout-hearted youths must use all their wiles to avoid his baleful influence.

Carol Johnson
GM for: Peace Talks

Carol Johnson has been tiptoeing through the tu-LARPs for nigh upon 25 years now. Theater-style is her métier, but the lure of experimental is now upon her (she has not answered it quite yet, but expects to soon). 1897 was her first weekend-long writing project, after that came Roswell Asylum, and re-writes for Cafe Casablanca and King's Musketeers, among others. A former member of Cruel Hoax, she has run many weekend and short LARPs, and played in many more. To pay the bills and because she can, she edits. The glamour is never ending.

Susan "Su" Jolly
GM for: Persephone's Choice

Started her gaming career as "gamer girlfriend, frock fairy and ornament" at an embarrassingly advanced age. (If you recognise this quote you might be as old as I am or older). At an even more advanced age, has to concede that she might be OK at this. Previous credits include Squaring the Circle, Night Train, Dr Nefarious and the Paradise Project, moonlighting as Fest LARP crew, and some other games that deserved to be strangled at birth. The Dying Earth game is the game she always wanted to write!

Gary "Buster Jangles" Jones
GM for: Delta Sector Helter Skelter (episode 2)

Nasty, brutish, and short.

And hairy. Don't forget hairy.

You win some, lose some, it's all the same to me,
The pleasure is to play, makes no difference what you say

Helen Jones
GM for: BTL - The Director's Cut

Hello, is this thing on? Testing, testing - oops, sorry not at my day-job now. Err, got sucked into helping GM this thing, hope it goes OK. Will do my best to answer questions and ensure you have a fun time.

Martin Jones
GM for: BTL - The Director's Cut

A not-so-closet gamer since your early youth, your played your first 'freeform' before the term was even coined. You have since been involved in writing Best of the Wurst, Veterans Day, Lists of Avalon, The Deliverance, Small World, Burning Orchid, BTL and The Apocalypse Agenda.

Having successfully infiltrated a satellite construction facility your plans for subverting the orbital mind control device and using it to 'liberate' the world are one step closer.

For reasons currently unclear to you, you have recently taken to referring to yourself in the 2nd person.

Megan Jones
GM for: Mean Street

David Kapell
GM for: Spring River

Heidi Kaye
GM for: Miss Maypole and the Christmas Pudding Affair

Generally found on the sofa with a laptop into the wee hours, you are addicted to freeforms and board gaming. Having started on a whim as a last-minute player in Home of the Bold at Convulsion in 1992, your obsession has grown and grown. Beginning by playing freeforms at cons and the occasional game of Settlers of Catan at home, you swiftly moved on to writing, running and playing freeforms at every opportunity and owning a large collection of board games, playing them both in real life and online. As Comfy Chair of Peaky Games, you conduct an annual Spanish Inquisition as to who’s working on which freeforms to prepare them for publication, in your mania to spread your passion for freeforming to the whole world.

Your abilities are: existing on little sleep, writing your cats into your games and carrying a big stick.

Your Heart Ability (usable by your True Love) is multi-tasking.

Your goals are: find the six-fingered man who killed your father, the one-armed man who killed your brother's wife and the woman in white who escaped from the asylum. And maybe find some romance on the way....

Abi "AgiBear" Kirby
GM for: Miss Maypole and the Case of the Wretched Admiral, Miss Maypole and the Christmas Pudding Affair, Victoria Junction - all change please, all change!

Hugs are awesome, feel free to ask for a hug at any time.

I'm pretty new to writing/GMing games but I've been playing Freeforms since 2008 or so.

For me, coming to Consequences is like coming home. It's where my family are. It's one of the most welcoming, friendly and loving environments ever and is full of wonderful people.

Karim Kronfli
GM for: Sinews of Peace

Gamer, Actor. Voice About Town.
Karim has been playing and running live action games since 1987.
Been there, seen it, and bought too many t-shirts for his own good.

Victoria Lawford
GM for: The Sea of Lost Ships

Been running and playing in LARPS for 30 years now.:) Excited to be running another game at Consequences this year!

Sue "queenortart" Lee
Mystery Shopper
GM for: Critical Path, Miss Maypole and the Case of the Wretched Admiral, Playdate, Super-Villain Academy, Ops!, Victoria Junction - all change please, all change!

Yeah I'll just run one game, this year or maybe two.... Oh of course I'll help you with yours Kate, I really loved playing it.... Oh people want another run of Critical Path, cool.... I spent a lot of money to get set up. What... we need another game on Friday am.....?
Yeah yeah I can run something else.

Alright Enough Already.

Matthew LeVan
GM for: Bloody Slippers

Allison "Alli" Mawhinney
GM for: Second Watch, The Dying of the Light

I've been freeforming for a hmmmm ... few years now and recently dipped my toe into writing through the Peaky weekend! Happy to chat to anyone in and out of game!

Richard "Ric Mawhinney" Mawhinney
GM for: Second Watch

Been playing tabletop for too many years to mention and have been married to an avid freeformer for a couple of years less.

She has finally convinced me to get involved! Thanks Alli...

Elyssia McCormick
GM for: Love Letter: The Crusade

Tony Mitton
GM for: Shadows Over Falkonia, Last Boat Leaving, Stars of Al Ashtara

Julia "Jules" Nienaber
GM for: Born This Way

Jules is sweet and innocent and ignorant in the ways of GM'ing LARPs. Let's see how long that lasts!

Tym "Tym" Norris
Supreme Overlord Of All things Printed
GM for: The Dying of the Light, Ex Nihilo

Tym is a long time gamer and a mad scientist (Engineer actually). He's been known to build tazers and there's a rumour that he has a Tesla Coil in his dining room.

Thomas Nowell
GM for: Love Cats

Alan Paull
Boardgame Wrangler

Charlie Paull
Boardgame Wrangler
GM for: Peace Talks

Alan & I bring and run the boardgames library at Consequences. We're happy to teach, play or lend boardgames at any time. We have a wide range from absolute beginner to genuine geek and all stops in between.

I also write, run and play freeforms.

Rich "Gladiator" Perry
GM for: Love Letter: The Crusade

If you want to know about gladiators then I'm your man.

Nathan Richards
GM for: Best of the Wurst

Alison Rider Hill
Accommodation Tsaritsa
GM for: Sinews of Peace, Winning the Peace

Alison lost count years ago of the number of games she has played; has co- organised some cons; co-written a few games (including Burning Orchard which is running this year), and is responsible for Sinews of Peace and its predecessor, Dulce et Decorum Est which is also running this year.

She may also have written to you about your accommodation here at Consequences.

Alison doesn't often bite so please say hello if you encounter her particularly if you haven't met her in the flesh before.

Simon Rogers
GM for: Nap Time

Graham Ruston
GM for: Bitter Tears at Sad Mary's Bar and Girl

Claire Ryder
GM for: Peace Talks, Peace Talks

"A gorgeous misanthropic lunatic obsessed with heavy weapons and tea"- As per Heather Law

Richard Salmon
Chief Lieutenant: Team Villain

Richard has been playing freeforms for rather too many years now.

In 2004 he was part of the writing & GM team for Siege of Troy and has been hindering Consequences since its inception by providing the platform upon which Mo works the magic of the web site.

In a break with what had become a tradition of just helping other people with their games, this year he is running Diamond Geezers himself (OK, it's still someone else's game, but at least I'm being Lead GM this time).

And to keep tradition intact, he's helping with A Grandiose Disaster as well.

Richard Salmon
Chief Lieutenant: Team Villain
GM for: Best of the Wurst

Richard has been playing freeforms for rather too many years now.

In 2004 he was part of the writing & GM team for Siege of Troy and 2018 saw the debut of Shogun.

He has been hindering Consequences since its inception by providing the platform upon which Mo works the magic of the web site.

In a break with what had become a tradition of just helping other people with their games, this year he is running Best of The Wurst himself (OK, it's still someone else's game, but at least I'm being Lead GM this time).

Adina Schreiber
Hunter of McGuffins, Collector of Widgets
GM for: Stars of Al Ashtara, Stars of Al Ashtara, Toil and Trouble

Second year at Consequences, traveling from Boston. Consequences Bid Com member. Intercon Proposal Com member. NEIL board member. Editor of Game Wrap. NELCO staff. LARP blogger. Live-combat and theater style enthusiast. Costume Diva. Anglophile. Fairy/poison type Pokémon.

LARP magis, LARP optimum.

Haplocke "Hap" Sixpence
GM for: Closing Doors, Sign: A Game About Being Understood

Hap is a LRP and board game enthusiast. She likes smol LRPs, and social deduction games. 2018 will be the first year Hap has run a game at Consequences.

Andrew "AJ" Smith
Sifter of Arcana
GM for: Critical Path, Shadows Over Falkonia, The Omega Expedition, Stars of Al Ashtara

AJ appears under a contract from Rent-A-GM™.

Mike "Mike(y)" Snowden
Herr Coctailmeister
GM for: Ex Nihilo

I'm the one with beard, glasses and an armful of props, and hopefully a pint. OK, that's half of the con. Replace "prop" with "PA", and I'm more easily identifiable.

I'm an experienced writer and player; My previous games as co-author include "Come Hel or Hiawatha", "Small Town Folks", "Veterans Day" and "Carry on at Camp David", "The Dying of the Light", and "Dr. Nefarious and the Paradise Project". "The Saga of the Lost" is my last offspring from the Peaky writing weekend.

Christi S

Christi is Not Dead Yet, and is hoping she's on a roll in that respect. She has been to every single Consequences, and is uncertain whether to be proud or ashamed of that fact.

Mark Threlfall
GM for: Peace Talks

Born in Liverpool Mark emigrated to Yorkshire at a young age. Since then he has fought to be accepted by the wonderful but strange Yorkshire folk around him.

Life was good until a shocking event left him questioning everything. Over a few years he discovered his three closest friends (Amy, Lyn and Rae) were really family, and conventions with his tribe were awesome.

Anonymised User
Mistress of the Arts

More art from across the pond. This year with gothic flair.

Have a great con!

Jan Van Zon
GM for: Ex Nihilo

Been coming from Belgium for the last 10 years for these. I try to change my beard for every game, it's a thing. Will gladly host a party!

Hugh Wake
GM for: Love Cats

Traci Whitehead
GM for: Delta Sector Helter Skelter (episode 2)

Jenni Wildman
GM for: Villains Anonymous

Jenni/Oi You/Kitteh

Biddable, filthy-minded, concise.

Brian Williams
GM for: Critical Path, The Omega Expedition

Another year, another Consequences...

I'm back again with a (relatively) new game, "Omega Expedition". AJ has finally relented and agreed to rejoin me as my co-referee. The dream team, back together again, older, greyer, probably slightly more irascible, but otherwise much the same...

Laura Wood
GM for: Down the Line

I have written several larps which have run in several countries throughout Europe. I am a co-organiser of The Smoke (London's international larp festival) and On Location (a weekend long larp about existential angst in the 1930s film industry.) I have run 2 games that I have written previously at Consequences, Here Comes a Candle and Living Embers.

Richard Wood
GM for: Apocalypse Arcanum

Janet Young
Finance Consigliere

I like writing and playing freeforms and when I grow up I'd like to work with animals and help bring about world peace - please.